

Assets/tpp/ui/Font/Font_RodinProN_DB_def_alp.ftex./Assets/tpp/ui/Font/Font_KJP_CUTIE_80p_alp.ftex Like adding /Assets/tpp/ui/texture/EquipIcon/ui_it_cassette_alp.ftex with custom file Maybe if we do like fallout, and cryengin, by making real folder, we can replace packaged file !? Ok so i hexa this 3 file, and nothing interesting for me, If someone want to investigate more on g0s modding, let's talk about it here ! It won't open with 7zip, i guess it's encrypted file than can only be open with Fox engine or whatever have the decrypting code, so it's actually not a good news for modding communauty :sad:

I looked file yesterday, there are only 3 big pakaged file Let us mod the game.Ok, so i try to do a search and it's like, there are still nobody who have talk about it We've been waiting for a proper Metal Gear on PC for years. Do you want a pistol that shoots rockets? A suppressor that never wears out? Maybe you want your STN ammo to be sheeps. The opportunity is there only for those willing to install it, it doesn't harm the game in any way. But what if it was a mod made by the community? Think about it.

Nude versions of characters would certainly be seen badly by investors and would make the game bad for everybody. Kojima Productions is still a big studio. So why would you ask this for Metal Gear Solid V? The world is big enough, there's obviously enough content for everybody, and Kojima Productions have been thinking for years about what a player would want to do and give them the possibility to do it. It adds to the replayability of said game. People can do the content they want to add in the game.
